ccotwist3D opened this issue on Jun 11, 2007 · 18 posts
dvlenk6 posted Mon, 11 June 2007 at 8:55 PM
Oh. OK. I haven't used Maya. I'll guess, using MentalRay's SSS Fast Skin Shader as a compare.
No.
There just aren't nearly enough options or controls with Carrara's SSS to make it work like MR's does, or have that kind of flexibility.
You can't, for instance, use any maps with it, or network it with a shader sub-tree of any kind. It doesn't have multi-layer scattering, or multi-layer Anisotropy. Or any other kinds of controls.
Friends don't let friends use booleans.