arrowhead42 opened this issue on Jun 02, 2007 ยท 8 posts
pakled posted Sun, 03 June 2007 at 2:58 PM
well...I stand humbled. I think the problem with this is that I actually included the holes for the mouth; a good modeler would have textured them in. It causes problems with tris and n-gon polys, that @#$'s up the mesh. I used M3 as the model.