Forum: Poser - OFFICIAL


Subject: Reflection Map Node?

Angelouscuitry opened this issue on Mar 17, 2007 · 8 posts


bagginsbill posted Sun, 18 March 2007 at 7:53 AM

No no, not to the reflection node. To use a "map" of the virtual world in latitude/longitude format, attach it to the Sphere_Map node. You can use that alone if you have an isolated object floating in a virtual environment.

If you have mulitple objects and they should reflect each other first, otherwise reflect the virtual scene only if they miss each other, do this. Set up a Reflection node as usual. Then plug your Sphere_Map/Image_Map combo into the background color of the Reflect node. Set the multiplier to white.

For best results, use Fresnel effect. (I think you read my article already at RDNA, right?)

Also, make sure you uncheck the Reflect_Light_Mult and Reflect_Kd_Mult options - they ruin your reflection realism.


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