Forum: Carrara


Subject: Carrara and Multiple Processors...very cool

brycetech opened this issue on Jan 21, 2007 ยท 16 posts


nruddock posted Sun, 21 January 2007 at 2:53 PM

Quote - Particles, at least...should be passed between cpu's for location (as it seems to do this calculation before beginning rendering)

It's not quite as easy to do that as it is to render buckets on multiple threads (buckets are independent, the particles interact with each other and so need some synchronisation between parallel calculations).

Quote - and when dealing with a lot of particles, this could really help.

It certainly would.