anxcon opened this issue on Dec 01, 2006 · 10 posts
anxcon posted Sun, 03 December 2006 at 6:36 PM
hmm i dont see the same flaw in the reflections, and only real difference is the normals would be pointing opposite directions, while in mine, they both face 'forward" towards the ball, odd how things work now
and yes i know both have reflections in the real world, but was no point to use the front one when other things didnt work right :) as for the edges, the frame of the mirror covers them in my model, so was no point to having them either
thanks for the solution though :) reversing the back normal works :D