sparrownightmare opened this issue on Nov 27, 2006 · 4 posts
AndyCLon posted Sun, 03 December 2006 at 1:08 PM
You can reduce the memory drain on C5 by switching bitmap based textures with simple textures in Poser. Then when you import them, use procedural (CPU intensive / memory low) textures in C5. There is probably nothing much you can do to simplify the character models but the sets might be able to be simplified i.e. replacing geometry with bump or displacement maps.