Forum: Poser - OFFICIAL


Subject: Iridescence in P6?

RedHawk opened this issue on Sep 09, 2006 · 36 posts


bagginsbill posted Mon, 11 September 2006 at 8:33 AM

Acadia, I'm so glad that helped.

With regard to "don't run far, I'm not finished picking your brain yet", you better hurry. Tomorrow I'm going away for nearly two weeks to Paris and Spain. I won't have internet access, and even if I did, my wife would probably have issues with me spending hours messing with Poser. It's our 20th anniversary.

However, I did buy a new camera, and I'm going to be taking lots of photos with the intent of using them in Poser scenes or as reference pictures for shader nodes. Have you ever seen my render "Spanish Tourist Attraction" (warning nudity)? The background is the beautiful Plaza de España in Seville. I'll be going there and take a few hundred photos, as well as the Alhambra (pic below) in Grenada. That picture is such a fantastic reference. Look at the reflection in the water. How does it differ from the actual building and sky above. What would you do to make a one-sided square reflect the other objects that way? (Answer, EdgeBlend on the Reflection_Value, because the surface closer to the camera is reflecting less than the surface farther away. It's not because of distance, it's because of the glancing angle being lower at the back.) How would you get those tiny ripples? (Partial answer, a very slight 2d wave on the displacement input will make the ripples, but they fade out to nothing away from the middle of the pool - hmmm - maybe two waves of different frequencies multiplied together? )


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)