Forum: Carrara


Subject: Metaball Export?

LCBoliou opened this issue on Aug 12, 2006 · 8 posts


LCBoliou posted Tue, 15 August 2006 at 12:12 AM

Hello Mark,

I had pretty much tested all options (including converting to vertex), and had concluded just what you stated, but as a few of you Carrara users are true Carrara experts, I thought I'd post the question anyways.

Also, is there a straight forward way to slice a primitive, then separate the slices into discrete objects?  For example, use a 2D plane to cut a sphere in sections using Booleans, then decompose into individual sections?  I can do this in trueSpace, but Carrara doesn’t appear to allow for the slices to be separated.  It does slice, but you can’t  decompose, or split the slices into separate objects.  This makes no sense to me.

I know that the booleanated primitive becomes a vertex object, and you can thus select and detach polygons in the vertex room, but a true Boolean function should simply allow you to split the objects in the Assembly room. The polygon detachment is not a subset of the Boolean function anyway.  Just something you might do as a work-around in some cases.

But, I might be missing something here…any ideas?

Thanks much!