Forum: Carrara


Subject: need help, I have no clue where to start!

FutureFantasyDesign opened this issue on Jun 24, 2006 · 26 posts


Sparrowhawke posted Mon, 26 June 2006 at 11:24 PM

My current modifier project is snowballing (but under control) and I could do with a mental break and to revise some of my own methods.

Attached is a test image from when I first got Carrara 5 Pro and it uses the Transposer 2.  The figure is Michael 2 but I made the skin texture maps in Carrara, this is using a procedure similar to Shonner's but perhaps mine is more complicated, I haven't looked at his in detail though.  The hair was made using both Carrara and Poser using a rather sly technique which I've almost perfected.

Now, the background scene here is a great one for testing figures using the Transposer.  You can find it in the Browser tray in the Scenes card under Indoor.  You can then import a poser pzz or pz3 scene file with a figure.  Most of the shaders/materials come through perfectly but you will need to manually set reflection on for the eyes and tweak some of the settings for the best results.

I noticed that the Tutorials section here at Renderosity for Carrara is pretty weak.

I'd enjoy writing a few tutorials to help out beginners like Ariana trying to get results with Carrara and the Transposer.  Unlike many other Carrara users I was very pleased to hear when DAZ acquired Eovia because I wasted a year of my spare time and then gave up on finished work inside Poser with version 5.  Don't get me started on all the reasons why but the Transposer was a god-send.  I still finish my conforming costumes and figures and pose them in Poser though.  I really hope, and expect, Carrara 6 or an update will have fully integrated figures, texture based hair and clothing as simple and easy to use as Poser 4 was.  The Carrara 5 'native' mode is almost there but the 3D preview needs to be better.

So that said, and these tutes would have screen shots, would a priority be a simple straight forward lesson on transposing Poser figures against a fixed backdrop and then how to adjust the materials and render settings for realistic lighting to match ?  Or is there more interest in how to import the figures into a scene and adjust the materials to get you started and on the right track ?

Jeremy
www.Sparrowhawke3D.com