Dimension3D opened this issue on Jun 16, 2006 ยท 21 posts
Dimension3D posted Mon, 19 June 2006 at 5:09 PM
There are two ways to get exact squares for the UV map. Either, you use a texture with 4 to 3 ratio (e.g 1000 x 750) when drawing the template with UV draw. (This is most common, most UV maps are not made for square textures.) Or, you go in point mode, select all points of the UVW object, and set the height for the points (not the object) to 0.75. Then, you get squares when using a square UV-texture.
Dimension 3D - Poser Tools, Poser Props and Morphs, Cinema 4D
Plugins, and more