Forum: Carrara


Subject: rip issue

ren_mem opened this issue on Jun 17, 2006 · 5 posts


Dennis445 posted Sun, 18 June 2006 at 12:04 PM

My best guess is that Poser doesn’t use weight maps and D/S uses the Poser character rig, I’m not sure if this will help but you could export the character from D/S and then export the bones in a .bvh format and delete every frame but the first one this will give you the rig to pose the character and allow you to add weight maps to eliminate mesh tearing.