DrMCClark opened this issue on Mar 30, 2006 · 79 posts
DrMCClark posted Sun, 07 May 2006 at 11:27 AM

I added a pow function (set pretty high) to scrunch up the blend across the larger water plane. I also tied it to the fbm node so the foam would fade as it went out. I might create a separate node with an even higher pow value to more finely control the foam.