craftycurate opened this issue on Apr 27, 2006 ยท 13 posts
Orio posted Thu, 27 April 2006 at 8:06 PM
Subsurface scattering is not transparency. It is assumed that under a semitranslucent surface there is an opaque body.
If you want the light to partially pass through, you have to activate Translucency in the shader.
Orio.