anxcon opened this issue on Apr 27, 2006 · 4 posts
ockham posted Thu, 27 April 2006 at 1:08 PM
Attached Link: http://ockhamsbungalow.com/MiscProps/TranslucentLampshade.zip
The Translucence parameter in P6 works well, but there'sa trick. You have to have the FRONT of the object facing
the light, and the BACK of the object facing the camera.
(Front and Back in terms of normals.)
Here's a sample of a translucent lampshade: the inner
layer is the translucent part, and its normals face
the light bulb. The outer layer is semi-transparent,
and its normals face the camera.
You could do a shower door similarly. Take two one-sided
squares; face them oppositely; set the layer inside the
shower to translucent, and the outer one 80% transparent.
Add a Spots or Clouds node to the transparency on the
outer one.