ominousplay opened this issue on Apr 12, 2006 · 42 posts
tkane18 posted Thu, 13 April 2006 at 3:06 PM
Quote - Unfortunately the render crashed 2 times. There didn't seem to be a memory problem(?), (my PC has 3 GByte of RAM). I was rendering from the batch option.
I tried the same thing. It didn't crash but rendered only 50 of my 150 frames then acted like it had finished the job.
I was monitoring the memory usage. Before booting up C5, I was using about 400MB of my 1GB of memory. C5 uses 12MB. After loading the file which had 30 trees, C5 memory usage went up to 123MB. While running a batch render, C5 steadily increased in memory usage to over 400MB! My total system memory was reporting over 2GB of usage.
I guess I can render it out in 4 second chucks then combine them in my video editing program.
I'll post more when I can.