spinners opened this issue on Apr 11, 2006 ยท 2 posts
ominousplay posted Tue, 11 April 2006 at 2:18 PM
I think you create a rectangle (2 sided) into your scene and map it with the color shader being your tree and the alpha being the white/black - play around with switching the colors in the shader... I have not done this for some time. In render room, make sure to use transparent - light through transparent.
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