estherau opened this issue on Mar 12, 2006 ยท 22 posts
ren_mem posted Tue, 14 March 2006 at 1:33 AM
Oh, thanks shonner this isn't really for a render tho, just a quick example for skin shininess.Yeah, reflections aren't any good w/ out something to reflect. I was playing w/ reflection and refraction in the cornea tho awhile back.Are you talking about percentage for the highlight shader added to the color? I think the highlights are set to different shades for diff parts of the eye, like black and a darker gray.
No need to think outside the box....
Just make it
invisible.