ominousplay opened this issue on Mar 12, 2006 ยท 5 posts
ewinemiller posted Mon, 13 March 2006 at 1:17 PM
That would certainly work. You'd have a hard time doing a smooth blend between areas, but you could use several Grows primitives, each with a different Length map to control the area the strands grow in.
Regards,
Eric Winemiller
Digital Carvers Guild
Carrara plug-ins
Eric Winemiller
Digital Carvers Guild
Carrara and LightWave
plug-ins