Forum: Carrara


Subject: I'm impressed!

jimbo90125 opened this issue on Mar 02, 2006 ยท 16 posts


jimbo90125 posted Thu, 02 March 2006 at 8:49 AM

Attached Link: http://www.digit-life.com/articles2/profcards/1review-3dlabs-wildcats.html

Operaguy, so far I've only imported Jessi HiRes, and it rigged her nicely. I'm not sure if it's trying to immitate Poser's rigging. I think it does put the same bone structure to the model that Poser uses, but there does seem to be a difference in the bending, which has to do with better envelopes or weighting or whatever it is called. The way the bones are set up really doesn't matter to me, it's the weight mapping and skinning that makes the mesh bend.

The slider definitely seems more sluggish to me, but I expected that. It was the same in 3dsmax demo. I was told this has everything to do with your graphics card. Some of these higher end apps require a specific type of card to get the most out of your viewport experience, one with accellerated polygon redraw rates. Most of us are using graphics cards that are geared more toward gaming, not geometry optimization. For instance, the 3dlabs Wildcat is a graphics card made specifically for polygon redraw, and was tested on apps like Lightwave and 3dsmax. You don't see many graphics cards off the shelf that show you benchmarks for anything other than games, because that's what most people want to use them for.

Here's a page showing an example of how some cards, in this case the Wildcat and Nvidia Quadro 4, are specifically optimized to enhance 3d apps.

Message edited on: 03/02/2006 08:51