
This is what I came up with thus far: The problem with the plastic-looking skin seems to be in the textures themselves. Ive been using Gwendolyns figures from DAZ and the texturing really isnt that great. The figure in the example is from orion1167 and the results are much better. When it comes to V3 textures, orion1167 is pretty much a god amongst men. This render was just thrown together. I used 3 spots and I didnt touch any material shaders. Honestly, these are perfect results for the work I do. Im sure that further realism can still be achieved for those of you that pride yourselves on the challenge. Comments? Suggestions? (Either way, just look at the render time!) JT