maxxxmodelz opened this issue on Feb 04, 2006 ยท 93 posts
nemirc posted Sat, 04 February 2006 at 11:15 PM

ss): 00:00:00 Time For Shadow Map (hh
ss): 00:00:08 Time For Post Process (hh
ss): 00:02:19 Time For Frame Render (hh
ss): 00:02:34 ------------- Using: 258 follicles Each follicle emitting 25 hair strands and 5 multistreaks (hair instances). Render engine Maya software + PaintEffects Triangle filter 2.2x2.2 samples: min 2 max 8 shadow depth map file rez 512 result: see pic
nemirc
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