operaguy opened this issue on Jan 30, 2006 ยท 44 posts
jimbo90125 posted Tue, 31 January 2006 at 10:57 PM
So....if Carrara is still going to be an option for me, I'll have to either only use it for scenes in which dynamic hair is not needed, or find a Carrara-native hair solution.>>>> Yep, I'm affraid so. Unfortunately, there's no Carrara-native hair solution that I know of, other than possibly Anything Grows. Again, I don't think that has the styling tools you'd need though. I'd hate to steer you away from Carrara, but I can't resist mentioning C4D's fabulous new hair module. From what I've seen and heard, it's a real advancement in dynamic hair, especially since it renders extremely fast within C4D, and looks great. Since C4D does have Poser import ability, that might be another route. There's certainly much more expensive alternatives too. Like I said earlier, both Maya and 3dsmax have excellent hair modules. In fact, 3dsmax has SEVERAL different plugins as well as a native hair solution, each with their own strengths. Some of the most realistic dynamic hair I've seen in animations have been done with 3dsMax. Lightwave also has a much revered hair solution. You could import your PZ3 character with an empty skullcap, and then use one of these solutions to populate it with hair, but now you're talking a serious financial investment. Oh... there's also a cheaper solution that might be worth mentioning. Using softbody dynamics on prop hair. I've seen this done before, and it doesn't look bad. Not cloth dynamics, but softbody/flex dynamics. You get secondary motions, but without the overhead of strand hair. Of course, if you need hair that blows in the wind or falls about the shoulders like real hair, then strand-based is the only real solution there.