operaguy opened this issue on Jan 30, 2006 ยท 23 posts
Ringo posted Tue, 31 January 2006 at 7:59 AM
If you are going to be doing animations that contain dynamic hair than using Ambient Occlusion is recommended over the full Indirect lighting. But keep in mind that Poser Dynamic Hair is very slow to render with GI. Also don't over do it with high-res texture maps and heavy meshes cause in an animation the overly high-res textures are just overkill. They work better for your still single image closeup renders. later.