Forum: Carrara


Subject: How do you animate and is there Open GL support?

operaguy opened this issue on Jan 30, 2006 ยท 44 posts


Tunesy posted Mon, 30 January 2006 at 6:42 PM

...ok. I Applied a 120 frame walk cycle to each of the five figures, which creates a LOT of keys, more keys than any of us should ever be using anyway. The scene still opened in about 2 minutes. It doesn't scrub well. My system is probably not a good benchmark though. 3.09g P4 and 1.5g ram, 256m on a cheapo video card which might make a big difference. I'm in the habit of polishing up motion before I put on any textures which allows you to do very fast test renders in Poser, about 3 frames a second is not uncommon. I've had no reason to do the same in Carrara up to now, but in the next few days I'm going to do a bunch of other tests, mainly to see if animating Poser characters within Carrara is viable. If not, no big deal. I'm just thrilled with how fast a busy scene imports to Carrara now. Whether it's because of the small runtime I'm using at the moment or better Carrara coding, I don't know.