Forum: Carrara


Subject: How do you animate and is there Open GL support?

operaguy opened this issue on Jan 30, 2006 ยท 44 posts


jimbo90125 posted Mon, 30 January 2006 at 12:04 PM

It's my understanding that when using Transposer to import a Poser animation, you do not have the ability to control that animated scene from within Carrara. Basically, Carrara is acting as a host platform for the Poser PZ3, allowing you to add objects, lights, and otherwise render the scene, but not pose, animate, or adjust morphs. If you want to change something, you have to go back into Poser and do it, then resave the file, and load it again in Carrara. Native import rigs the characters using Carrara bones, and imports the morphs, etc. If you want to be able to animate from within Carrara, then you need to import using that option. I agree about reading the manual. All too often, people just assume they can just hop in and instantly learn a new app, which is not really the case here. Carrara can be very easy to learn, but it's still far more complex than Poser.