
okay here's what i ended up with - the one on the right is the one with a texturemap in the colour channel, and on the left is a modified clear plastic with highlight index of refraction diamond set to 1 and 100% transparency, no bump, shiny 2%, reflection 2%, no colour etc and i just bought the v3 eyeball texture pack from daz which has a whole lot of those reflection maps like i've used on the right eye
MY ONLINE COMIC IS NOW
LIVE
I aim to update it about once a month. Oh, and it's
free!