Forum: Poser - OFFICIAL


Subject: Carrara 5 Pro for rendering P6

mickmca opened this issue on Jan 28, 2006 ยท 43 posts


mickmca posted Sat, 28 January 2006 at 12:31 PM

Dogs on the roof but that was frustrating. I'll run some more tests tomorrow to see what C5Pro can do with the file, sticking with Transposer. The native import has too many problems with the file to be worth the trouble. Eventually I'll figure out how to repair busted transparency and reflection import problems, but I'll never find a fix for the fact that it ignores morph dials on props. Transposer is part of the Pro package, or a $99 add-on for regular C5. Makes no sense to buy non-Pro if you use Poser. Apologies for the Caravaggio lighting, by the way. That's what I was trying to get. I'll do some renders tomorrow with more light and maybe post P6 comparisons. Frankly, at this point I'm not much interested in what P6 CAN do; I'm still frosted over what it can't. I spent one hour building a scene and then two DAYS trying to get the dim light to work, waiting overnight for one render, and unable to even see an approximation of what the render was going to look like in previews or area renders. I started out planning to use IBL with three point lights, and by the time I was done, I was back to four spots and ##$#@ the IBL. When I finally seemed to have everything set, I did an overnight render and when I got up the next morning I found that my skin textures had been replaced with some sort of semi-topographical pseudo-moire pattern that looked like the oil stains under my crankcase. Thank you Poser; just what I wanted. I opened the file in C5P and did a quick test render. It looks a great deal like what I wanted. And the render took less than a minute. A word of warning: If you are the lazy sort (like me) and leave 29 empty frames in your static pz3s, Carrara will assume it's a (very boring) animation, multiply the frames by 3 or so, and then when you hit Ctrl-R you will see it begin the extraordinarily rapid process of building 90+ frames of your "animation." Those are NOT render passes, and 90 times a small number is not a small number any more. Reset the render options to only generate one frame. M