gavotte opened this issue on Jan 13, 2006 ยท 11 posts
ren_mem posted Sat, 14 January 2006 at 10:16 PM
I just checked. It covers multiple ways to get an object to glow. Aglows is covered.The glow channel is less controllable, but it can do some nice things also.Might want to try the glow channel with an operator. A nice particle emitter spitting out lava would also be great;)
Message edited on: 01/14/2006 22:18
No need to think outside the box....
Just make it
invisible.