
I am not sure how you are going about it. Also not sure what you are getting, but here is something I threw together(don't know if this is a correct method or not). See if it helps. I created a terrain 2049x2049 then cleared it(which for my example made it flat). Then I added a texture map to shader and removed everything else an included texture at 1280x960. This has no bump, displacement or anything. Sorry dippy forum..also I chose tile seamlessly.
Message edited on: 12/29/2005 07:40
No need to think outside the box....
Just make it
invisible.