LCBoliou opened this issue on Dec 10, 2005 ยท 15 posts
sailor_ed posted Mon, 12 December 2005 at 4:49 PM

Here is something I worked up with a hilly terrain and lots of wind erosion. For the shader I used a multichannel mixer of blue water and white foam blended with rough fractle noise. I don't really think it is very good.