mmoir opened this issue on Nov 22, 2005 ยท 11 posts
mmoir posted Thu, 24 November 2005 at 8:35 AM
I did figure out my rigging problem,here is a bit of an explanation. When I imported my first figure with bones,it imported fine all the bones for the Ik targets had the correct name in the properties tray. I then imported the second figure and I looked at the bones with the IK targets and they are targeted at the correct name. When I moved the 2nd figure all the bones with IK targets get rename so all the limbs go wild. I just had to rename the bones to match the ik targets again and everything went fine. Mike