
"So, in short, if you are using the surface replicator, make sure you "model" or create your objects at the proper scale. If you adjust the scaling in Assembly you will get either floating objects if you scale them down, or embedded objects if you scale them up." Not true. Scale the object down and then properly position it and you should have no problems. Also, make sure that the hotpoint is positioned at the base of the object. Here is a quick test of a city. Just testing it and working on setting up a series of default distribution maps I will be selling. (including some city setups)