Spanki opened this issue on Oct 22, 2005 ยท 11 posts
Netherworks posted Mon, 24 October 2005 at 1:04 AM
I could see where there might be problems if there is a default rotation being applied when exporting - there very well could be something locked in the cr2 - I don't know. I've always worked on the .obj rather than the cr2 because problems can creep in. Often I'll load the whole mesh and then on export select options 4 and 6: preserve groups and as morph target. Guess this doesn't help at all. BTW Spanki, STOMP is brilliant. Thats for that. I've been using it to mirror morphs from one limb to another, when MTmirror doesn't work right.
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