Forum: 3D Modeling


Subject: Best App.

Kyrothos opened this issue on Jun 19, 2005 ยท 19 posts


BazC posted Fri, 07 October 2005 at 7:35 AM

Well I doubt that FAQ will answer any of those questions because they rely on opinions. Firstly any polygon based modeler that imports and exports .obj files, and that's pretty much all of them, will work well with DAZ studio and Poser. Secondly Poser magnets are very limited for creating morphs, if Poser morphs are your main interest then ZBrush might be a good choice but any poly modeller that can handle high poly counts will do the job. I have to say that Wings isn't a good choice on this point even though it's my favorite modeler. As far as features go you mostly get what you pay for. Maya, XSI and Max are probably the most fully featured 3d apps and are the ones used most by the big studios. They are also the most expensive. Cinema probably comes next and is a little cheaper (unless you buy the production bundle which is a scary price!) Lightwave has fallen a bit behind in the last couple of years but looks to be catching up fast. It's much cheaper than the others and has a strong history in TV and film. Have you seen Serenity? All the modeling and most of the SFX were done in Lightwave. Those are the big names but there are plenty of others and honestly they're all pretty good these days. Choose the one you like the most unless you're looking for employment in which case Maya or XSI for film, Max for games and probably Lightwave for Television would be good choices. - Baz PS Autodesk, the company that owns Max has just bought Alias who make Maya. This has made Maya users a little nervous about the future of their chosen app.