Forum: Carrara


Subject: Can't have an accident

wellspunweb opened this issue on Aug 24, 2005 ยท 9 posts


ShawnDriscoll posted Wed, 24 August 2005 at 11:31 PM

If I remember right from Eovia's past tech partners, the Havok physics engine that Carrara uses is from ca. 1998.

Half-Life 2 uses an updated Havok physics engine. I haven't played the game, so I don't know how it handles car wrecks (the newest version 3 of Havok does handle vehicle physics). I've seen it do some good ragdoll physics for human figures. Maybe Carrara 5 will get a license to use the new physics engine?

Message edited on: 08/24/2005 23:32

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