Forum: 3D Modeling


Subject: Facial Parts practice - poly by poly

Teyon opened this issue on Aug 19, 2005 ยท 29 posts


Teyon posted Fri, 19 August 2005 at 3:39 PM

To test if your model is getting too pointy wehn viewed at any angle other than the side and front, make an instance mirror. If it's looking too pointy, just adjust it by moving the pushed back edges foward some. Once you get to the corners of the mouth, be sure to turn the edges a bit and pull the points for the corner inward. Hopefully the image provided will illustrate a bit better what I just described...