GWeb opened this issue on Aug 01, 2005 ยท 17 posts
ominousplay posted Fri, 05 August 2005 at 8:20 PM
I'd like to see character animation similar to Poser, where walk cycles and poses can be saved to a skeleton armed figure... not sure how it would be done, but it sure is easy in Poser. And why not some basic skeletons, pre-made for human, quadropeds, etc. that already have joints set, all we need to do is adjust length and size for models. This is something we could share in this group. I'd like to be able to adjust the sky angle (real sky) so that it tilts with or doesn't tilk as I move camera. And we could adjust the horizon line, or offer no horizon. I like Carrara, and what it has done over the years. I'm still fighting the character animation tools - the IK works well for feet, but hands are a different story. : )
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