Starkdog opened this issue on Jun 07, 2005 ยท 5 posts
falconperigot posted Tue, 07 June 2005 at 10:22 AM
Baker is excellent for many things but I'm not sure how it would handle Poser's overlapping UVs. (These are a problem in ZBrush too!) You might need to remap the UVs and import the obj into Carrara rather than using Transposer. OR if you isolate the different groups (exported separately from Poser) before shading and baking it should work fine. That way would give you more control anyway. You could then composite your different baked textures with the Poser-supplied UV map so that everything is in its correct position.
Have a look at UVMapper Pro.(same site as above but costs) It will give you realtime 3D view while you edit a texture in Photoshop.
Message edited on: 06/07/2005 10:24