Forum: Carrara


Subject: TEXTURES: LEAD POISONING...

kelley opened this issue on May 28, 2005 ยท 8 posts


MarkBremmer posted Tue, 31 May 2005 at 1:42 PM

I think the revered normals may be the answer. In the Vertex modeling room, under the selection menu, select "Reverse Polygon Normals" and see if that fixes the poisoning!