notefinger opened this issue on May 21, 2005 ยท 3 posts
ewinemiller posted Sat, 21 May 2005 at 5:42 PM
I try to model to size. If the object is 2' long in real life then I make it 2' long in the spline modeler or vertex modeler.
I find it makes it easier when I don't have to play any games to figure out if I'm modeling a 1/4" bevel, what size is that bevel in my model. Additionally since I always model to scale I can mix and match scene parts without worrying about scaling issues, so model reuse becomes easier
Regards,
Eric Winemiller
Digital Carvers Guild
3D plug-ins for Carrara
http://digitalcarversguild.com
Message edited on: 05/21/2005 17:43
Eric Winemiller
Digital Carvers Guild
Carrara and LightWave
plug-ins