Forum: Carrara


Subject: How big is it?

notefinger opened this issue on May 21, 2005 ยท 3 posts


ewinemiller posted Sat, 21 May 2005 at 5:42 PM

I try to model to size. If the object is 2' long in real life then I make it 2' long in the spline modeler or vertex modeler.

I find it makes it easier when I don't have to play any games to figure out if I'm modeling a 1/4" bevel, what size is that bevel in my model. Additionally since I always model to scale I can mix and match scene parts without worrying about scaling issues, so model reuse becomes easier

Regards,
Eric Winemiller
Digital Carvers Guild
3D plug-ins for Carrara
http://digitalcarversguild.com

Message edited on: 05/21/2005 17:43

Eric Winemiller
Digital Carvers Guild
Carrara and LightWave plug-ins