Forum: Carrara


Subject: Just 2 planes & Deeper

Hoofdcommissaris opened this issue on May 18, 2005 ยท 13 posts


falconperigot posted Thu, 19 May 2005 at 4:49 AM

That's great work, Ruud! (Apologies for hijacking your thread...)

TOXE, if AGrows is using too much memory then Deeper or Baker is a good way to go for a compromise (at least, until Carrara supports rendertime displacement sometime in the next decade... ;-) ) The thing to do is to use geometry for the large scale stuff and then use a normal map for the detail. This image uses a blob of about 8000 polys (roughly equal to a 1000 poly sphere with 1 level of smoothing). On the left, the plain blob; on the right a Baker normal map applied for perfect dino-skin! Note: Baker is the more versitile plugin.

Message edited on: 05/19/2005 04:51