Forum: Carrara


Subject: Import and Export settings to and from Carrara and Poser

MrMongo opened this issue on May 06, 2005 ยท 19 posts


MrMongo posted Sat, 07 May 2005 at 8:48 AM

What I"m doing in Carrara is to import a figure, modify it and create a new figure that I'll import into Poser, give bones and such to inside the Setup Room. Later I'll be just exporting characters of my own creation to Poser and rigging it/them up in there. The surface-point "offset you described, Nomuse, is really annoying. I've found the same thing to happen to "native" Carrara meshes if they are too small. for importing, the settings I've found that works okay is to leave the Auto Postion setting checked. Disable AutoScale and have 1 OBJ unit equal 50 Carrarara Units. Create Carrara Objects as *Vertex Primitives, create single poly mesh. Grouping - Create only one object. This'll import the Poser OBJ in a good size for the Assembly room, allows editing in the Vertex Modeler w/o funkyness. And when exporting from Carrara and importing into Poser, the Poser dialog allows for rescaling back to Poser "size" just like Nomuse said. There's no need to re-scale the object when exporting it from Carrara, at least for my current uses. I have Transposer 2 and poser 6, so until Eovia and Curious Labs work out how to make the two work and play well with each other, it's not really an option. Although there are work-arounds, Transposer 2 and P6 are still funky, as sometimes I'll get one figure and only the props attatched to the second figure (no figure body gets imported by Transposer). Still working on that one, though. Thanks for all the comments and such, it's been a big help.