Robertlov opened this issue on Apr 12, 2005 ยท 7 posts
hdaggers posted Tue, 12 April 2005 at 2:29 PM
There are a few here marked "beginner": http://www.chez.com/litst/eng/tutorials.htm I personally think that sky (and simple terrains) are a good place to start because they are hard to do "wrong" and you already know how they are supposed to look: http://www.angelfire.com/de3/almighty/ I used google and came up with many tutes I hadn't seen before..., not sure what you mean by "lacking" but I'll assume you are an absolute beginner to Carrara and 3D in general and hope I don't insult your intelligence. SOME TIPS: in the ASSEMBLY ROOM (the "hand" room) go to VIEW --> Show Production Frame. This lets you know what part of the picture will be rendered by the main camera (Camera1). I always keep this turned on and in the center of my camera view window. I also use the 4-way view in the ASSEMBLY ROOM while setting things up. There are several little boxes at the top right of your 3DVIEW window that break the 3DVIEW into different isometric views (top, left, front...). Resist the urge to "fly around" using your main Camera1 while positioning objects in your scene.... Think of it as setting up a photoshoot, with Camera1 being an encredibly expensive BOLEX on a tripod.... You wouldn't arrange your backgrounds, lights, and your fashionmodel with the BOLEX strapped to your face while only looking through the zoom lens! Once the objects and lights are arranged, THEN you start place Camera1 to discover the artistic photo. GOOD LUCK!