Forum: Poser - OFFICIAL


Subject: How can I make a bump map while using P5...

jartz opened this issue on Mar 27, 2005 · 7 posts


jartz posted Mon, 28 March 2005 at 12:00 AM

Well, Plutom...

Glad u mentioned.

I didn't do anyting in the Materials Room -- although its rendered on Poser 5. No changes or anything w/ Materials Room. Just worked on the 3d.sk resource text I got last year and put it on my character [can u believe it; almost a year - ;-)]

Just used some of Corel PhotoPaint 11 and some of PS CS8 for some details. Had to redo some of the skin tones: it gets too dark, or too red, or too brown, or too blech. I like the the light complection look. Something more photorealistic.

So it's basically my paint programs, P5, used Danae's Pro Light System from MP, and 3Dream's Egypt Hair, and my V3 charater I'm working on called iRene. For me, lighting seems to play a pivotal role in my renders.

But all I did to achieve some bump map, I had to use the texture I did and turn it greyscale and I curve the tone down to get the effect -- whatever it is. Still need to know how other artist who worked with textures - especially photo-real ones, did theirs in turns of lighting the lips and brows.

Will need to get my lacrimals in place, though. Other than that, I think I did a good job. I just hope I don't take away from someone ele's work -- that I don't need. But I'll still maintain my question for an answer through what you recommended aforementioned.

In closing...

Thank you Plutom for your reply and your support. Hope to get more soon.

Hope your Easter's is peacful and plentiful.

Later,

jlovesart
aka JBWStar --PS-- Just in case I forget, I used MAT Pose Edit 3.13 for all the neat trimmings and such - especially for my textures. I didn't have to use Materials Room to rechange the bump map I did from Gradient Bump to "Bump", it stayed there automatically with no changes.

Message edited on: 03/28/2005 00:03

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