Forum: Poser - OFFICIAL


Subject: P6 tip - DirtyNuts style dirt shaders using Ambient Occlusion

Ajax opened this issue on Mar 23, 2005 ยท 67 posts


GWeb posted Thu, 24 March 2005 at 4:24 AM

Top right is better but not satistified. After looking at all of these. AO is not supposed to look dusty. AO is supposed to slight decrease or increase color temperature along with shading.