stallion opened this issue on Mar 18, 2005 ยท 96 posts
GWeb posted Sat, 19 March 2005 at 2:47 PM
Not nessecary real skin. The fig did not have displacement map or texture map. It used just the color shader with subsurface scatter and 'holy grail' renderer that made it organic looking. If you know the milk shader in the glass (it uses with subsurface scatter) that is what make things look organic. Subsurface scatter may also work on plant leaves making it look organic. No doubt that if Poser6 had new renderer with better color shading, it would make renderer a super organic looking because the material room is super tool killer. So you see my reasons why renderer upgrade is my highest priority.