ominousplay opened this issue on Mar 17, 2005 ยท 16 posts
noviski posted Thu, 17 March 2005 at 8:20 PM

Create another sphere for the eyelid:
X, Y, Z = 0,58
Delete the lower half. Select the object, add some thicknes (0,02 in) and put on the same position as you see on the image. After that, put it to fill the eyeholes on the models face. Create the skeleton, work with weights and...thats all! :-)