Forum: Carrara


Subject: C4Pro problem - Restoring skeleton position

noviski opened this issue on Mar 07, 2005 ยท 7 posts


Sardtok posted Tue, 08 March 2005 at 11:29 AM

Well, for a kneee, it really depends on how you've modelled your model and bonestructure. remember to rotate the bones to fit the model first, then set constraints. I think that that way you can change axes and still be able to restrict a ball joint to a single axis movement.