voodoographix opened this issue on Jan 20, 2005 ยท 51 posts
Lawndart posted Thu, 20 January 2005 at 11:40 AM
Well lets see. First, learn how to make a cube in each one of those programs. Then, learn how to make a sphere in all of those programs. Then learn how to make a cylinder in all of those programs. :) Just kidding. The first thing you probably want to do is pick one of those applications to use and stick with it. It takes a while to learn them. The procedures for modeling in each one is differant (just to add some fun). Not only do you need to learn about modeling, you need to learn UV mapping for the textures as well as getting and learning a good image editing program like PhotoShop. By the sounds of things you may already "own" it. You have a pretty long road ahead of you. Trying to bounce between all those 3D apps will only confuse and frustrate you. If you stick with it you are in for a fun and rewarding time. If this is a lotto winner it is proof why most are broke within 5 years of winning. LOL Cheers, Joe