sailor_ed opened this issue on Nov 26, 2004 ยท 20 posts
sailor_ed posted Fri, 26 November 2004 at 8:32 PM
I wound up using my original multichannel mixer and putting Shader ops "scale" functions in front of the channels in question. This gave me fewer places to make scale adjustments. Or so it seemed to me! After all this discussion I'll be embarassed to show it to anyone.